GTA Vice City Map: Every Island, District and Landmark Explained

Vice City is two main islands, two small ones, and a set of districts that unlock in a strict order. This guide breaks the map down island by island, explains exactly which missions open the bridges and gates, and lists every landmark worth driving to.

How the map is laid out

Vice City is built from two main islands and two small ones. The eastern island, Vice City Beach, is where you start. The western island, the Vice City Mainland, is locked behind a story mission. Between them, in the water of Ocean Bay, sit Starfish Island and Prawn Island.

The layout is deliberately one-directional: you begin on the beach with nothing, the story opens the map outward in two stages, and each new island brings a jump in the quality of what you can steal, buy and earn. Understanding that progression is more useful than memorising street names, because almost every "where do I find X" question in Vice City resolves to "which island is that on, and is it open yet".

The four islands at a glance

AreaPositionDistricts and placesWhen it opens
Vice City BeachEastOcean Beach, Washington Beach, Vice Point, Leaf LinksOpen from the start
Starfish IslandBetween the two, in Ocean BayMansions, including Ricardo Diaz'sAfter Guardian Angels
Prawn IslandBetween the two, in Ocean BayAbandoned mansions, InterGlobal StudiosWith the mainland
Vice City MainlandWestDowntown, Little Havana, Little Haiti, Viceport, Escobar International, Fort Baxter Air BaseAfter Phnom Penh '86

When each area unlocks

Two missions control the entire map. Knowing them in advance saves a lot of driving into closed gates.

MissionWhat it opensWhy it matters
Guardian AngelsStarfish IslandThe gate to the island is removed. Six of the game's rare cars are parked there, and Diaz's mansion missions start from it
Phnom Penh '86The Vice City Mainland and Prawn IslandBridges open, the storm warning ends, and the second half of the city - plus the airport and the export garage - becomes reachable
Plan around Guardian Angels. It is one of the highest-value missions in the game for a reason unrelated to the story: the moment it completes, an Infernus, a Cheetah, a Banshee, a Comet, a Stinger and an Admiral all become reachable in a single lap of one island.

Vice City Beach: Ocean Beach, Washington Beach, Vice Point, Leaf Links

The eastern island is based on Miami Beach, and it is where the game starts. It holds four districts.

Ocean Beach

Modelled on South Beach, and Tommy's first neighbourhood. The Ocean View Hotel here is your first safehouse, which is also where the hidden package weapon rewards spawn. The Pole Position Club is a purchasable asset, and a multi-storey car park holds a Stallion that starts a side mission when you get in. Most of the beach's hidden packages are within walking distance of the hotel.

Washington Beach

The strip north of Ocean Beach, with a Pay 'n' Spray, a Bunch of Tools hardware store, and one of the two Ammu-Nation shops. It is the natural first stop once you have money, because the hardware store is where the cheap melee weapons live.

Vice Point

The northern end of the beach island, and the richest part of it. North Point Mall is the main shopping centre - it holds an Ammu-Nation, a Tooled Up hardware store and a car park with an Infernus in it. The Malibu Club is here too, and buying it unlocks one of the game's better asset mission chains.

Leaf Links

The golf course and country club on the island's north-west edge. Mostly notable as a vehicle source: a Caddy spawns on the course and a Comet sits outside the clubhouse, both needed for the Sunshine Autos export lists.

Starfish Island and Prawn Island

The two small islands sit in Ocean Bay between the beach and the mainland, and they could not be more different in character.

Starfish Island

The wealthy island. Large mansions, quiet roads, and the highest concentration of expensive cars anywhere in the game. Ricardo Diaz's mansion is here, and once the story advances it becomes the Vercetti Estate - your second safehouse, and a second drop-off point for hidden package weapon rewards. The Sea Sparrow from 80 hidden packages spawns behind it.

Prawn Island

The neglected island next door: abandoned mansions and InterGlobal Studios, a film studio you can take over as an asset. It opens with the mainland and is mostly visited for its mission chain rather than its traffic.

Vice City Mainland: the six western districts

The mainland is the industrial and commercial half of the city, and it only opens after Phnom Penh '86. It holds six districts.

Downtown

The business core. Hyman Memorial Stadium is the landmark - it hosts stadium events and its car park is a reliable source of the Blista Compact for the export lists. Downtown also has the third Ammu-Nation, which stocks the MP5, the M4 and the .357 once the story unlocks them. The Hyman Condo here is the third safehouse, and therefore the third hidden package weapon spawn.

Little Havana

Cuban-American neighbourhood, and the single most useful district for car collecting. Sunshine Autos is here - the export garage that drives four lists of vehicle missions - along with the Cherry Popper Ice Cream Factory, both purchasable assets. The Cuban Hermes gang car spawns in this area's traffic.

Little Haiti

Haitian neighbourhood, north of Little Havana. Kaufman Cabs is a purchasable asset here, and Phil's Place is the heavy weapons shop - the only place in the game that sells the M60, Minigun and Rocket Launcher. Auntie Poulet's shack, where the Voodoo is parked, is also in Little Haiti.

Viceport

The docks and industrial waterfront on the south-west edge. The boatyard is a purchasable asset, and it is the most convenient place to find a boat - which matters, because several hidden packages sit on islands and sandbars you cannot reach by road.

Escobar International Airport

The main airport, on the mainland's western side. The Maverick helicopter on the terminal helipad is the easiest helicopter to get in the game, and the Skimmer seaplane and the Baggage Handler both spawn here. Expect a wanted level if you wander onto the runway.

Fort Baxter Air Base

The military base north of the airport. This is where the Rhino tank appears after 90 hidden packages and the Hunter after 100. Going in without a plan means soldiers and a high wanted level, so treat it as a destination rather than a shortcut.

Landmarks and what they actually do

LandmarkDistrictWhy it matters
Ocean View HotelOcean BeachFirst safehouse; hidden package weapon spawn point
Pole Position ClubOcean BeachPurchasable asset
North Point MallVice PointAmmu-Nation, Tooled Up, car park with an Infernus
Malibu ClubVice PointPurchasable asset with a mission chain
Leaf Links Golf ClubLeaf LinksCaddy and Comet spawns for the export lists
Ricardo Diaz's mansion / Vercetti EstateStarfish IslandSecond safehouse; Sea Sparrow spawn; Infernus and Stretch parked outside
InterGlobal StudiosPrawn IslandPurchasable asset
Hyman Memorial StadiumDowntownStadium events; Blista Compact spawn
Hyman CondoDowntownThird safehouse; hidden package weapon spawn point
Sunshine AutosLittle HavanaExport garage - four vehicle lists and a daily income
Cherry Popper Ice Cream FactoryLittle HavanaPurchasable asset; Mr. Whoopee van
Kaufman CabsLittle HaitiPurchasable asset with a mission chain
Phil's PlaceLittle HaitiHeavy weapons shop - M60, Minigun, Rocket Launcher
Viceport boatyardViceportPurchasable asset; easiest place to get a boat
Escobar International AirportMainlandMaverick helicopter, Skimmer seaplane
Fort Baxter Air BaseMainlandRhino and Hunter spawns from hidden packages

The businesses you can buy, and where

Buying properties is how Vice City gates both its income and its side content. Each one costs money up front, generates daily income once its asset mission is done, and unlocks a chain of missions you cannot get any other way.

PropertyDistrictWhat it unlocks
Pole Position ClubOcean BeachAsset income and a mission chain
Malibu ClubVice PointAsset income, a mission chain, and the bank job setup
Sunshine AutosLittle HavanaFour vehicle export lists; income up to $9,000 a day
Cherry Popper Ice Cream FactoryLittle HavanaAsset income and the Mr. Whoopee van
Kaufman CabsLittle HaitiAsset income and a mission chain
Viceport boatyardViceportAsset income and boat access
InterGlobal StudiosPrawn IslandAsset income and a mission chain
Hyman CondoDowntownThird safehouse

Several of these are required to finish the story, so the order you buy them in is partly forced. Sunshine Autos is the one worth prioritising on your own initiative: its export lists are the most efficient money in the game, and completing them hands you four cars you cannot buy.

Ready to try it yourself? Play GTA Vice City online free in your browser — no download, no install, and it runs on desktop and mobile.

Frequently asked questions

What city is GTA Vice City based on?

Miami. Vice City Beach, the eastern island, is modelled on Miami Beach, and Ocean Beach specifically on South Beach. The western mainland stands in for downtown Miami and the industrial waterfront.

How many islands are in GTA Vice City?

Two main islands - Vice City Beach in the east and the Vice City Mainland in the west - plus two smaller ones in Ocean Bay between them: Starfish Island and Prawn Island.

How do you unlock the mainland in GTA Vice City?

Complete the mission Phnom Penh '86. The hurricane warning ends, a radio news report confirms Hurricane Hermione missed the city, and all bridges to the mainland open at once.

How do you unlock Starfish Island?

Complete the mission Guardian Angels. The locked gate at the island entrance is removed, which matters because Ricardo Diaz's mansion - and the missions that run from it - are on the island.

Why are the bridges closed at the start of the game?

A hurricane warning for Hurricane Hermione keeps them shut, which is the in-fiction reason Tommy is confined to Vice City Beach for the first act. The storm never actually hits the city.

Where is the airport in GTA Vice City?

Escobar International Airport is on the Vice City Mainland, the western island. It opens along with the rest of the mainland after Phnom Penh '86.

What is the best area to start in?

You have no choice - you start in Ocean Beach, on Vice City Beach, at the Ocean View Hotel. It is also the best place to begin collecting hidden packages, since roughly half of the 100 are on the beach island.

Related guides